Entrepreneurship • 2 months
AI & Game Creators (For Age 11–13) Course Duration 8 Weeks (Summer Program) 2–3 Sessions per Week 60–90 Minutes per Session Course Description This course introduces students to game development using Roblox Studio and the Lua programming language. Students will learn how to design interactive 3D environments, write simple scripts, and build their own playable games. The course focuses on creativity, problem-solving, and hands-on learning through guided projects. Learning Objectives By the end of this course, students will be able to: Navigate and use Roblox Studio tools Understand basic Lua scripting concepts Create interactive game elements Apply logic and conditions in gameplay Design and build simple playable games Test, debug, and publish their own games Course Modules Module 1: Introduction to Roblox Studio (Week 1) Topics Covered: Interface (Explorer, Properties, Workspace) Basic building tools (move, scale, rotate) Activities: Build a simple obstacle course (obby) Outcome: Students can create and modify a basic game environment Module 2: Lua Programming Basics (Week 2) Topics Covered: What is scripting? Variables and data types (numbers, strings) Print statements Activities: Display messages inside the game Practice simple Lua scripting Outcome: Students understand basic coding structure Module 3: Interactivity & Events (Week 3) Topics Covered: Events (Touched, Click) Functions Activities: Create interactive parts that respond to players Outcome: Students build responsive game elements Module 4: Game Mechanics (Week 4) Topics Covered: Score systems Leaderboards Activities: Create a coin collection system Outcome: Students implement rewards and scoring systems Module 5: Logic & Gameplay Systems (Week 5) Topics Covered: Conditional statements (if/then) Game rules and logic Activities: Build doors, traps, and unlock systems Outcome: Students apply logic to control gameplay Module 6: User Interface Design (Week 6) Topics Covered: GUI elements (text labels, buttons) Activities: Create a simple start/restart interface Outcome: Students design basic user interfaces Module 7: Project Development (Week 7) Topics Covered: Combining building and scripting Iteration and improvement Activities: Develop a final game project: Obby Coin Collector Survival Game Outcome: Students build a complete playable game Module 8: Testing & Publishing (Week 8) Topics Covered: Debugging basics Publishing games on Roblox Activities: Final project presentation Outcome: Students publish and showcase their game Teaching Methodology 70% hands-on learning Project-based approach Gamified challenges Collaborative work Tools & Requirements Computer or laptop Internet connection Roblox account Roblox Studio installed Safety & Best Practices Students will learn: Responsible online behavior Respect for others’ creations Safe sharing and publishing practices Final Outcome Students will be able to: Understand basic Lua programming Create interactive game elements Build and publish a Roblox game Gain confidence in game development
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